This weekend I worked on the textures and shaders of mainly the jukebox scene. My plan is to slowly add more details such as scratches and other scuff marks. I also took an HDRI inside Leopold's so I could get the lighting of the jukebox similar since the metal is quite shiny. Additionally I took some extra reference photos for those small details where the camera will be up close to it.
I also am working on the coffee cup shot. I've made some textures in substance painter but I really need to focus on them since it's going to be very close to the camera. Especially the table.
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