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Warrior ZBrush Sculpt

This was the second project I made in ZBrush. I wanted to create a woman warrior in the midst of battle. I sculpted the character in ZBrush, created textures in Substance, and lit/rendered it in Marmoset Toolbag.

ZBrush.png
Maya.png
Painter.png
PS.png
marmoset.png

Final Character Turntable

Character Turntable

Character Untextured

TurnTableSheet.jpg

Textured Character

FinalImage.png
SingleImage.png

When creating the materials for this character in Substance Painter, I wanted to keep in mind that this warrior is in the midst of a battle. I added blood and dirt splatters to the warrior's clothing and armor and I also added some scratches to the helmet. Additionally the character has a black eye. After creating all of the materials, I exported them and created them in Marmoset Toolbag where I rendered the character.

Character Concept

ChacterConcept.png
CharacterCallOuts_1.png

Initial Sculpts

abehil20_AlexisBehilo_Turnaround.jpg
CharacterScreenshot.png
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