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Final Video
Breakdown
Still Frames
In Progress Base Lighting
The 3D objects I obtained from CG Trader and TurboSquid. I created all of the textures and shaders in Substance Painter and in Maya Hypershade. Additionally, I outsourced the HDRI timelapse.
Shader Creation
Click the arrow button on the right to see more hypershade images >
Click an image to see it bigger
Look Development
Objects Turntable
Quilt Turntable
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