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Swell Bottle Integration
In this CG Integration project, I had a swell water bottle fall down some stairs. The reference photos and backplate were made by Jung Woojin. I used a model from CG Trader and textured it to look the way I wanted based on references. I then made it into an RBD and had it fall down the steps that I made. I rendered multiple layers in order to integrate the water bottle into the backplate.
Breakdown
References
Look Development
Shader Adjustments
Gobo
In order to get the shadow over the water bottle, I needed to create my own Gobo. I painted over the areas in Photoshop and then reprojected them in Maya as a mask so I could use the grade node in Nuke to make the shadows.
Nuke Node Tree
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